Ray3.2 (model and API)
Ray3.2 adds frame-level control over action and exposes Ray's full control surface as an API, with HDR/EXR output for studios.
Designed with film, ad and game teams; users 'direct' frame by frame rather than prompt. First time Luma opens the complete control surface programmatically, aimed at pipeline integration.
- Date
- Tuesday, 9 June 2026
- Lab
- Luma Labs
- Kind
- model
- Access
- closed API
Sources
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